Monday 30 May 2011

Loop Function
The loop term in Processing reads - Causes Processing to continuously execute the code within draw(). If noLoop() is called, the code in draw() stops executing.
 Basically it means that with the loop function the code will continue to copy itself over and over again visually until it is no longer able to due to no more room or other cause. It’s commonly used for interactional programs and pattern coding.
My display of “the Dancing Tadpole Zamama” expresses this term “loop” in a slightly more entertaining way. Zamama is based off typical anime styles and was created using the simple program Paint and edited with Photoshop to take out the over pixilation look paint gives. I then used Nero Vision to add all the slides together give speed and fluidity to his movements.
By having this animated character dance it shows the loop work as he repeats the move of a simple Disco dance (so simple). As the dance drags on and Zamama’s energy goes down, the dance slows down and Zamama begins to look tired until eventually he falls asleep. 
This display of dancing till ones energy runs out and then falling asleep from exhaustion is a simple way of expressing the loop function as it is used in processing.

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